Geometry Nodes toolset pack includes over 180 wide range of advance node groups to help improve and enhance procedural workflows
Nodes organized into different categories:
Bend Twist Stretch Taper Curve Deform Displace Face Offset To Sphere UV Deform Set Center Fit Size Mesh Offset Rotate Element Set Center Surface Bind VDM Brush VDM Points Scatter Mesh Sharpen
Mesh Measure Mesh Island Measure Mesh Thickness Gradient Direction Face Vertex Position Mesh Tension Geometry Center Face Tangent UV Tangent Triangle Circumcircle Triangle Incircle Triangle Tangent Circle
Attribute Smooth Easing Bezier Easing Bezier Easing Box Mapping Looped Noise Texture 2D Looped Noise Texture Geometry Visualizer Camera Culling Index Ratio TSP Mesh
Capsule Hexagon Grid Triangle Grid Quad Sphere Torus Knot Torus Rounded Cube
Bounding Region Selection Select by Normal Is Inside Volume Edge Angle Selection Boundary Edge Expand/Contract Selection
Directional Falloff Spherical Falloff Radian Falloff Object Directional Falloff Object Spherical Falloff Wave Falloff
Curve Offset Twist Curve Loft Curve Even Curve to Mesh Curve Point Angle UV Curve to Mesh 3D Curve Fill Curve Bisect Curve Mesh Boolean Curve Decimate Poly Arc Tubes to Splines Heart Edge Bundling Circle Outer/Inner Tangent
Distribution Distribute Points in Volume Circular Array Volume Points Grid Homogeneous Sphere Distribute Points on Edges 3D Points Grid Phyllotaxis Sphere Phyllotaxis Disk Homogeneous Disk Array Random Points VDM Point Scatter
SDF Sphere SDF Torus SDF Capsule SDF Polygon SDF Cube SDF to Mesh Mesh To SDF SDF Gyroid SDF Cylinder SDF Boolean SDF Volume Points Fracture Points to Smooth SDF
Reaction Diffusion Solver Direction Reaction Diffusion Triangle Mesh Circle Packing Splines Packing Image Points Srippling
Curl Noise 2D Curl Noise 3D Surface Curl Noise
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2024-10-11 Update
Renamed Effects node category to Vector Fields to better match what nodes do
Added new nodes category – Image
Removed old 2D Curl Noise node, you can achieve same results with better performance using Advect Splines + Curl Noise 2D/3D
Added NURBS option in Lost Splines Node
Reworked Expand / Contract Selection node to improve performance
New Nodes: Polar to Cartesian Cartesian to Polar Triangle Mesh to Voronoi Mesh Curvature Mesh Fresnel Points Relax Image Points Distribute Image Trace Image Dithering UV Transform Sphere Plane Intersection 2D Distance to Edge Circle Packing Ray Sphere Intersection Index String Selection
2024-09-07 Update
Added Curve Intersection
2024-08-21 Update
Added version for blender 4.2 with some updates
Camera Culling – updated with matrix nodes making it faster Camera UV Coordinates – updated with matrix nodes making it faster Bend – updated with matrix nodes making it 2-5 times faster VDM Points Scatter – updated with matrix nodes making it 2-5 times faster VDM Brush – added Fast/Accurate modes. Fast mode increse performance up to 10 times compate to accurate mode Twist, Strech, Taper – added Smooth Limits option Box Image Mapping – updated with matrix nodes Sphere/Cyling UV Mapping – updated with matrix nodes
New nodes:
Mesh Curve Direction Guide Correct UV UV Seam
2024-04-20 Update
Added 2 new nodes: 2D Hilbert Curve, Bricks Grid
Removed installation guide for blender 3.3 version because it caused confusion
2024-03-29 Update
Added Blender 4.1 version with some improvements
Added position attribute to falloffs nodes in blender 4.1 Normalized falloffs directions Improved mesh contours fill curves performance in blender 4.1 Improved Easing node usability using new menus switch in blender 4.1 3d curve fill much faster in blender 4.1 VDM Points Scatter added better option for boundaries blur
2024-03-19 Update
23 New Nodes
Updates:
Moved UV nodes to new UV category Moved curl noise nodes to new Effects category
Reaction Diffusion Solver – added time steps and simplified the node Distance to Edge Voronoi – updated to use Repeat Zone for performance Mesh Face Divided – updated to use Repeat Zone for performance Circle Packing – now using Repeat Zone instead of Simulation Zone, so you won’t need to play animation for the packing VDM Points Scatter – Added blur option thanks to Benny_G feedback Catenary Curves – updated to use Repeat Zone for performance Poly Arc – updated to use Repeat Zone for performance Curve Offset – fixed direction being not normalized Surface Curl Noise – added option to project to surface and simplified normal input just use mesh
2024-03-08 Fix
Fixed Curve Offset node not working in blender 4.0
2024-01-27 Update
Added version for Blender 4.0
2023-08-16 Update
Replaced Mesh Section node with Mesh Contour node. New mesh contour node works much better and has ability to do multiple countour slices
2023-08-11 Update
26 new nodes:
VDM Brush, VDM Point Scatter, Sphere UV Mapping, Cylinder UV Mapping, Voxel Remesh, Mesh Face Divider, Mesh Face Subdivide, Rotate Eelement, Triangle Incircle, Triangle circumcircle, Triangle Tangent Circle, 3D Curve Fill, Curve Bisect, Curve Mesh Boolean, Curve Decimate, Index Ratio, Mix Splines, Poly Arc, Cube Deform, Mesh Offset, Mesh Section, Torus, Curl Noise 2D, Curl Noise 3D, Surface Curl Noise, Reaction Diffusion Solver
Fixed Mesh Island Measure incorrect measurments
Updated Mesh Tension to work with rest_position attribute
Added thumbnails for nodes assets
2023-05-13 Update
New nodes:
Line Line Intersection Line Plane Intersection Edge Bisect Cube Recursive Subdivision Surface Bind Mesh Ambient Occlusion Distance to Edge Voronoi Wave Falloff